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- on exitFrame
- set LastTick to the ticks
- repeat while the locH of sprite 13 < 350
- set x to 2 * (the ticks - LastTick)
- set LastTick to the ticks
- set the locH of sprite 13 to the locH of sprite 13 + x
- updateStage()
- end repeat
- set LastTick to the ticks
- set OriginalTick to the ticks
- repeat while (the ticks - OriginalTick) < 470
- set x to 2 * (the ticks - LastTick)
- set y to 2 * (the ticks - LastTick)
- set LastTick to the ticks
- set the locV of sprite 15 to the locV of sprite 15 - y
- set the locH of sprite 15 to the locH of sprite 15 + x
- updateStage()
- end repeat
- end
-